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Chapter 14

CHAPTER 14 : E - BUSINESS

E-BUSINESS

The internet is a powerful channel that presents new
opportunities for organization to:


  • Touch customers
  • Enrich products and services with information
  • Reduce costs

How do E-Commerce and E-Business differ?

  • E-Commerce – the buying and selling of goods and
    services over the internet.
  • E-Business – the conducting of business on the internet
    including, not only buying and selling, but also serving
    customers and collaborating with business partners.


INDUSTRIES USING E-BUSINESS







E-BUSINESS MODLES


An approach to conducting electronic business on the Internet: 









BUSINESS-TO-BUSINESS (B2B)

Electronic marketplace (E market place) – interactive business
communities providing a central market where multiple buyers
and sellers can engage in e business activities. 






BUSINESS-TO-CONSUMER (B2C)

Common B2C E-Business Models include;

  • E-Shop – A version of retail store where customers can shop at
    any hour of the day without leaving their home or office.
  • E-Mall – Consists of a number of e shops; it serves as a gateway
    through which a visitor can access other e shops.

Business types:

  • Brick-and-mortar business.
  • Pure-play business.
  • Click-and-mortar business.







CONSUMER-TO-BUSINESS (C2B)

  • The demand for C2B e business will increase over the next
    few years due to customer’s desire for greater convenience
    and lower prices.






CONSUMER-TO-CONSUMER (C2C)

Online auctions:
  • Electronic Auction (E auction) – Sellers and buyers solicit
    consecutive bids from each other and prices are determined
    dynamically.
  • Forward Auction – Sellers use as a selling channel to many
    buyers and the highest bid wins.
  • Reverse Auction – Buyers use to purchase a product or service,
    selecting the seller with the lowest bid.


C2C communities include:
  • Communities of Interest – People interact with each other
    on specific topics, such as golfing and stamps collecting.
  • Communities of Relations – People come together to share
    certain life experiences, such as cancer patients, senior citizens,
    and car enthusiasts.
  • Communities of Fantasy – People participate in imaginary
    environments, such as fantasy football teams and playing
    one-to-one with Michael Jordan.






E-BUSINESS BENEFITS AND CHALLENGES


E- business benefits include

  • Highly accessible
  • Increased customer loyalty
  • Improved information content
  • Increased convenience
  • Increased global reach
  • Decreased cost

E- business challenges include

  • Protecting consumers
  • Leveraging existing systems
  • Increased liability
  • Providing security
  • Adhering to taxation rules


There are numerous advantages and limitations in e-business
revenue models including:

  • Transaction fees
  • License fees
  • Subscription fees
  • Value-added fees
  • Advertising fees


MASHUPS


Web mash up – A Web site or Web application that uses content
from more than one source to create a completely new services:

  • Application programming interface (API) – A set of routines,
    protocols, and tools for building software applications.
  • Mash up editor – WSYIWYGs (What You See Is What You Get)
    for mash ups .


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